Condition colors

Yes, “Ugly Yellow” is immediately obvious when you see it.
Note that this page as “HP pinata” where the printed out one has “HP fountain”. HP pinata is correct.
At some we may want to change “sanction” to a color that we have large markers for.

Effects By Color
Blues
Blue (light) Mark (torrin)
Blue (dark) Mocked/-2 to hit
Blue (medium) Slowed
Greens
Green (light) Compulsion
Green (dark) Quarry
Reds
Red Bloodied
Red (clear) Sanction
orange
Orange Charmed/dominated
Purples
Purple (light) Prone
Purple (dark) Mark (Perion)
Purple (clear) Flying
White & gray
Clear Invisible
White Ongoing
Yellow Wrathful/+dmg
Ugly Yellow Dazed
Gray (light) Immobilized
Gray (dark) Blind
Browns
Brown (light) HP Pinata
Brown (dark) Restrained
Effects By Type
Marks
Divine Challenge (Perion) Dark Purple
Divine Challenge (Torrin) Light Blue
Divine Sanction Clear Red
Hunter’s Quarry Dark Green
Buffs
Invisible Clear
Wrathful/+Dmg Yellow
Conditions
Blind Dark Grey
Charmed/Dominated Orange
Dazed Ugly Yellow
Immobilized Light Grey
Mocked/-2 hit Dark Blue
Ongoing Damage White
Prone Light Purple
Restrained Dark Brown
Slowed Blue
Other
Bloodied Red
Compulsion Light Green
Flying Clear Purple
HP Pinata Light Brown

Condition colors

Pact of the Ancients TPiddy theMycon